Research Engineer and Postdoc in Computer Graphics (texture and material synthesis, procedural noise, sketch-based modeling, GPU Computing, real-time rendering)
-
Ecole Polytechnique, LIX research lab, VISTA team
- France, Palaiseau
- https://pascalguehl.jimdofree.com/
- https://www.linkedin.com/in/pascalguehl/?locale=en_US
Pinned Loading
-
ASTex-ICube/semiproctex
ASTex-ICube/semiproctex PublicSemi-procedural textures using PPTBF (Point Process Texture Basis Functions).
-
GigaVoxelsGigaSpace
GigaVoxelsGigaSpace PublicMaintenance of the GigaVoxels / GigaSpace project from INRIA.
-
semiproctex
semiproctex PublicForked from ASTex-ICube/semiproctex
Semi-procedural textures using PPTBF (Point Process Texture Basis Functions). Work in progress: version v1.0.0
C++
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.