Increase w_class of most hooded suits by 1 #28075
Open
+11
−24
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What Does This PR Do
Increases
w_class
of/obj/item/clothing/suit/hooded
from2
to3
.Keeps
w_class
of2
for hoodies and fluff hooded suits, but not for fluff wintercoats (there is only 1 fluff wintercoat atm)Notable changes with w_class increased from 2 to 3
Explorer, goliath, drake and berserker armorsFlaggelant and cult robes
Missonary robe (chaplain uplink)
Carp costume (doubtful) (including space dragon's)
Fluff winter coats
Suits that are left untouched
Fluff hooded suitsAll hoodies (/obj/item/clothing/suit/hooded/hoodie), since they are really small and none of them has any armor stats
Why It's Good For The Game
You shouldn't be able to fold a bone armor into your pocket, or any other, especially when they are full of armor stats, which gives you full body protection.
Also winter coats look bulky af, so i have no idea how people are being able to stack 7 of them inside a single box.
It also might be worth making drake and berserker suits bulky-sized due to how huge they are compared to the rest of suits, putting them in line with empowered cult robe.
Things that might be controversial: salmon and carp costumes, they look pretty foldable. But space dragon's carp poncho should keep a w_class of 3 imo cos of it's armor.
Testing
Started a round on local, checked all of the suits to have a proper w_class.
Declaration
I confirm that I either do not require pre-approval for this PR, or I have obtained such approval and have included a screenshot to demonstrate this below.
Changelog
🆑
tweak: Most of the hooded suits are now normal-sized, instead of being small-sized. Hoodies and fluff hooded suits are untouched.
/:cl: