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Fix: legacy attackby respects can_be_hit again #27953

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merged 1 commit into from
Jan 14, 2025

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Toastical
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What Does This PR Do

Adds missing parentheses to /obj/attackby__legacy__attackchain. You can no longer hit objects with can_be_hit = FALSE

Why It's Good For The Game

Beating a holoray and fire isnt immersive.

Testing

Spawned /obj/effect/holoray and a door. Tried beating the holoray and tried beating the door. The door was attacked, the holoray wasnt.
Cleaned blood with soap.


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  • I confirm that I either do not require pre-approval for this PR, or I have obtained such approval and have included a screenshot to demonstrate this below.

Changelog

🆑
fix: Can't beat fire and holorays anymore
/:cl:

@ParadiseSS13-Bot ParadiseSS13-Bot added -Status: Awaiting type assignment This PR is waiting for its type to be assigned internally -Status: Awaiting review This PR is awaiting review from the review team and removed -Status: Awaiting type assignment This PR is waiting for its type to be assigned internally labels Jan 12, 2025
@ParadiseSS13-Bot ParadiseSS13-Bot added -Status: Awaiting merge This PR is ready for merge and removed -Status: Awaiting review This PR is awaiting review from the review team labels Jan 13, 2025
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@DGamerL DGamerL left a comment

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STOP RESISTING

@DGamerL DGamerL added this pull request to the merge queue Jan 14, 2025
Merged via the queue into ParadiseSS13:master with commit 0e57d99 Jan 14, 2025
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@Toastical Toastical deleted the can-be-hit-fix branch January 15, 2025 20:21
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5 participants