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Paperocean/README.md

Hi there, I'm Paperocean! 👋✨

Welcome to my GitHub profile! Here's a little about me:

  • 🔭 Currently Working On: C++ projects that challenge my skills and creativity.
  • 🌱 Learning: Diving deep into data structures to enhance my programming knowledge.
  • 👯 Looking to Collaborate On: Exciting projects that push the boundaries of technology!
  • 🤔 Seeking Help With: Advanced algorithms and optimization techniques.
  • 💬 Ask Me About: C++, data structures, or my latest project ideas!
  • 📫 Reach Me: You can find me on https://paperocean.github.io/site-portfolio/.
  • Fun Fact: Stop me if you can, someday I will reach my goals! 🌟

🌟 Projects Showcase

Feel free to explore my projects below!

  1. Dining philosophers
  2. Przetwarzanie obrazu
  3. Sorting algorithms
  4. Tic Tac Toe

Thanks for visiting my profile! Let's connect and make awesome things happen! 🚀

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  1. Dining-philosophers-solution Dining-philosophers-solution Public

    This C++ code implements a simulation of the dining philosophers problem using threads and synchronization mechanisms.

    C++

  2. Sorting-algorithms Sorting-algorithms Public

    Bucketsort | Mergesort | Quicksort

    C++

  3. Dijkstra-algorithm Dijkstra-algorithm Public

    Dijkstra's algorithm is a popular algorithm used for finding the shortest paths between nodes in a graph.

    C++

  4. Data-structures-Execution-time Data-structures-Execution-time Public

    This repository contains a collection of C++ programs designed to analyze and compare the execution time of various data structures.

    C++

  5. Przetwarzanie-obrazu Przetwarzanie-obrazu Public

    Przetwarzanie obrazu to projekt mający na celu rozwój narzędzi i technik do analizy oraz przetwarzania obrazów. Projekt zawiera różnorodne algorytmy oraz przykłady zastosowań w dziedzinie przetwarz…

    Python

  6. Tic-tac-toe Tic-tac-toe Public

    This project is a graphical Tic-Tac-Toe game built using C++ and the SFML library for rendering. The game offers various levels of AI difficulty, customizable board sizes, and win conditions, provi…

    C++