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Add uniform random operator #3293
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/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve. | ||
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Licensed under the Apache License, Version 2.0 (the "License"); | ||
you may not use this file except in compliance with the License. | ||
You may obtain a copy of the License at | ||
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http://www.apache.org/licenses/LICENSE-2.0 | ||
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Unless required by applicable law or agreed to in writing, software | ||
distributed under the License is distributed on an "AS IS" BASIS, | ||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
See the License for the specific language governing permissions and | ||
limitations under the License. */ | ||
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#include "paddle/operators/uniform_random_op.h" | ||
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namespace paddle { | ||
namespace operators { | ||
class RandomOp : public OperatorWithKernel { | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more.
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. OK. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Done. |
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protected: | ||
void InferShape(const InferShapeContext &ctx) const override { | ||
PADDLE_ENFORCE(GetAttr<float>("min") < GetAttr<float>("max"), | ||
"uniform_random's min must less then max"); | ||
auto tensor = ctx.Output<Tensor>(0); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. rename There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Done. |
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auto dims = GetAttr<std::vector<int>>("dims"); | ||
tensor->Resize(framework::make_ddim(dims)); | ||
} | ||
}; | ||
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class RandomOpMaker : public OpProtoAndCheckerMaker { | ||
public: | ||
RandomOpMaker(OpProto *proto, OpAttrChecker *op_checker) | ||
: OpProtoAndCheckerMaker(proto, op_checker) { | ||
AddOutput("Out", "The output tensor of uniform random op"); | ||
AddComment(R"DOC(Uniform random operator. | ||
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Used to initialize tensor with uniform random generator. | ||
)DOC"); | ||
AddAttr<std::vector<int>>("dims", "the dimension of random tensor"); | ||
AddAttr<float>("min", "Minimum value of uniform random").SetDefault(-1.0f); | ||
AddAttr<float>("max", "Maximun value of uniform random").SetDefault(1.0f); | ||
AddAttr<int>("seed", | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. can we bind the There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I think that logic should be handled in a higher level of Paddle. In normal situation, user does not need set seed, just set them to zero, Paddle will generate a seed from |
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"Random seed of uniform random. " | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. further more, each stream in GPU needs a different seed. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Each stream in GPU's seed is decided outside operator. |
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"0 means generate a seed by system") | ||
.SetDefault(0); | ||
} | ||
}; | ||
} // namespace operators | ||
} // namespace paddle | ||
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REGISTER_OP(uniform_random, ops::RandomOp, ops::RandomOpMaker); | ||
REGISTER_OP_CPU_KERNEL(uniform_random, | ||
ops::UniformRandomKernel<ops::CPUPlace, float>); |
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/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve. | ||
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Licensed under the Apache License, Version 2.0 (the "License"); | ||
you may not use this file except in compliance with the License. | ||
You may obtain a copy of the License at | ||
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http://www.apache.org/licenses/LICENSE-2.0 | ||
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Unless required by applicable law or agreed to in writing, software | ||
distributed under the License is distributed on an "AS IS" BASIS, | ||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
See the License for the specific language governing permissions and | ||
limitations under the License. */ | ||
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#include "paddle/operators/uniform_random_op.h" | ||
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REGISTER_OP_GPU_KERNEL(uniform_random, | ||
ops::UniformRandomKernel<ops::GPUPlace, float>); |
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/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve. | ||
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Licensed under the Apache License, Version 2.0 (the "License"); | ||
you may not use this file except in compliance with the License. | ||
You may obtain a copy of the License at | ||
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http://www.apache.org/licenses/LICENSE-2.0 | ||
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Unless required by applicable law or agreed to in writing, software | ||
distributed under the License is distributed on an "AS IS" BASIS, | ||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
See the License for the specific language governing permissions and | ||
limitations under the License. */ | ||
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#pragma once | ||
#include "paddle/operators/type_alias.h" | ||
namespace paddle { | ||
namespace operators { | ||
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template <typename Place, typename T> | ||
class UniformRandomKernel : public OpKernel { | ||
public: | ||
void Compute(const ExecutionContext &context) const override { | ||
auto tensor = context.Output<Tensor>(0); | ||
tensor->mutable_data<T>(context.GetPlace()); | ||
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auto eigenTensor = EigenVector<T>::Flatten(*tensor); | ||
auto dev = context.GetEigenDevice<Place>(); | ||
auto min = context.op_.GetAttr<float>("min"); | ||
auto max = context.op_.GetAttr<float>("max"); | ||
auto seed = static_cast<uint64_t>(context.op_.GetAttr<int>("seed")); | ||
auto diff = max - min; | ||
Eigen::internal::UniformRandomGenerator<T> gen(seed); | ||
eigenTensor.device(dev) = eigenTensor.random(gen) * diff + min; | ||
} | ||
}; | ||
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} // namespace operators | ||
} // namespace paddle |
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import unittest | ||
from paddle.v2.framework.op import Operator | ||
import paddle.v2.framework.core as core | ||
import numpy | ||
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class UniformRandomTest(unittest.TestCase): | ||
def test_uniform_random_cpu(self): | ||
self.uniform_random_test(place=core.CPUPlace()) | ||
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def test_uniform_random_gpu(self): | ||
if core.is_compile_gpu(): | ||
self.uniform_random_test(place=core.GPUPlace(0)) | ||
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def uniform_random_test(self, place): | ||
scope = core.Scope() | ||
scope.new_var("X").get_tensor() | ||
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op = Operator( | ||
"uniform_random", | ||
Out="X", | ||
dims=[1000, 784], | ||
min=-5.0, | ||
max=10.0, | ||
seed=10) | ||
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op.infer_shape(scope) | ||
ctx = core.DeviceContext.create(place) | ||
op.run(scope, ctx) | ||
tensor = numpy.array(scope.find_var("X").get_tensor()) | ||
self.assertAlmostEqual(tensor.mean(), 2.5, delta=0.1) | ||
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if __name__ == '__main__': | ||
unittest.main() |
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