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When navigator executes a mission with a landing waypoint, after the mission ends, QGC shows "Takeoff to x meters above home.".
Reproducible 100% in SITL.
To Reproduce
Steps to reproduce the behavior:
simple mission with landing waypoint at the end
run the mission and wait until landed and disarmed
The problem is that navigator resets the mission after disarming (need_to_reset_mission()), and then already sets the first mission item again (set_mission_items()), which leads to a user message. We can defer calling set_mission_items() until we're armed again, but then mc_pos_control goes into failsafe with a warning (which I don't think it should, as it's disarmed) and I want to avoid unnecessary complex logic.
It's not clear to me why navigator does not just switch to land mode, as it does for RTL.
RTL does not have that issue because of the mode switch.
The text was updated successfully, but these errors were encountered:
When navigator executes a mission with a landing waypoint, after the mission ends, QGC shows "Takeoff to x meters above home.".
Reproducible 100% in SITL.
To Reproduce
Steps to reproduce the behavior:
The problem is that navigator resets the mission after disarming (
need_to_reset_mission()
), and then already sets the first mission item again (set_mission_items()
), which leads to a user message. We can defer callingset_mission_items()
until we're armed again, but then mc_pos_control goes into failsafe with a warning (which I don't think it should, as it's disarmed) and I want to avoid unnecessary complex logic.It's not clear to me why navigator does not just switch to land mode, as it does for RTL.
RTL does not have that issue because of the mode switch.
The text was updated successfully, but these errors were encountered: