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PULSAR-Modders/pulsar-mod-loader

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A mod loader, library, and manager for PULSAR: Lost Colony.

Installation

Before attempting to mod, ensure your Pulsar installation is a Mono build. On Steam you can change this by right clicking Pulsar: lost colony in your steam library and selecting [properties > betas > mono].

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Choices

  • Injector - Custom built injector which loads the manager and mods but is required to be ran every update.

  • Adaptor - BepInEx adaptor which allows the manager and mods to be loaded through BepInEx.

Mod Locations

Currently, mods are primarily found on the Pulsar Lost Colony: Crew Matchup Server (Unofficial Discord). They will be coming soon to Thunderstore however.

Features

  • Method to inject mods into the game
  • Indicator for modded sessions
  • Mod requirement management
  • Zip folder mod loading
  • Utilities to create local chat commands
  • Utilities to create public chat commands
  • Autofill for chat commands and names
  • Onscreen exception warning messages
  • Mod Messages which allow mods to share data
  • Keybinds
  • Transpiler patch assist methods
  • Subscribable events for mods to use
  • Utilities to save data based on session or locally
  • User Interface to interact with mods (Unloading, config etc)
  • Utilities to create new components
  • Utilities to create new items
  • Utilities to create new talents
  • Utilities to create new ships
  • Utilities to create new shops
  • Utilities to create new avatars/clothing

Creating Mods

Check out the wiki for basic instructions on creating mods.

About

Unofficial mod support for PULSAR: Lost Colony.

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