A mod loader, library, and manager for PULSAR: Lost Colony.
Before attempting to mod, ensure your Pulsar installation is a Mono build. On Steam you can change this by right clicking Pulsar: lost colony in your steam library and selecting [properties > betas > mono].
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Injector - Custom built injector which loads the manager and mods but is required to be ran every update.
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Adaptor - BepInEx adaptor which allows the manager and mods to be loaded through BepInEx.
Currently, mods are primarily found on the Pulsar Lost Colony: Crew Matchup Server (Unofficial Discord). They will be coming soon to Thunderstore however.
- Method to inject mods into the game
- Indicator for modded sessions
- Mod requirement management
- Zip folder mod loading
- Utilities to create local chat commands
- Utilities to create public chat commands
- Autofill for chat commands and names
- Onscreen exception warning messages
- Mod Messages which allow mods to share data
- Keybinds
- Transpiler patch assist methods
- Subscribable events for mods to use
- Utilities to save data based on session or locally
- User Interface to interact with mods (Unloading, config etc)
- Utilities to create new components
- Utilities to create new items
- Utilities to create new talents
- Utilities to create new ships
- Utilities to create new shops
- Utilities to create new avatars/clothing