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fix: CycleMatchModule should not cycle erroneously when players drop below the join.min-players amount #4470

fix: CycleMatchModule should not cycle erroneously when players drop below the join.min-players amount

fix: CycleMatchModule should not cycle erroneously when players drop below the join.min-players amount #4470

Triggered via pull request March 2, 2025 22:32
Status Failure
Total duration 1m 53s
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build.yml

on: pull_request
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1 error and 1 warning
build
Process completed with exit code 1.
build
Cache not found for keys: gradle-home-v1|Linux-X64|build[27df40b80d25f4e0c5be504ed712742e]-cb81d335e5c69e33711693680fde2cef1fc74280, gradle-home-v1|Linux-X64|build[27df40b80d25f4e0c5be504ed712742e], gradle-home-v1|Linux-X64|build, gradle-home-v1|Linux-X64