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YEY ogtdglib returned!
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timotheyca committed May 10, 2019
1 parent b4e1427 commit 3431688
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Showing 4 changed files with 3 additions and 34 deletions.
28 changes: 0 additions & 28 deletions OgtDgLib/ogtdglib.cs

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4 changes: 2 additions & 2 deletions ogtdglib/Properties/AssemblyInfo.cs
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Expand Up @@ -37,7 +37,7 @@
// DEBUG: main.additional.*
// revision is exactly two symbols
#if DEBUG
[assembly: AssemblyVersion("0.1.*")]
[assembly: AssemblyVersion("0.102.*")]
#else
[assembly: AssemblyVersion("0.102.*")]
[assembly: AssemblyVersion("0.1.2.0")]
#endif
1 change: 0 additions & 1 deletion ogtdglib/ogtdglib.csproj
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Expand Up @@ -57,7 +57,6 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ogtdglib.cs" />
<Compile Include="src\AmmoTypes\BaseAmmoType.cs" />
<Compile Include="src\AmmoTypes\PseudoAT.cs" />
<Compile Include="src\Effects\FrictionEffect.cs" />
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4 changes: 1 addition & 3 deletions ogtdglib/src/Nothing.cs
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@@ -1,5 +1,4 @@
using System;
using DuckGame;
using DuckGame;
using JetBrains.Annotations;

namespace OgtDgLib
Expand All @@ -9,7 +8,6 @@ namespace OgtDgLib
/// Empty thing with GetPath
/// </summary>
[PublicAPI]
[Obsolete]
public sealed class Nothing <T> : Thing where T : Mod
{
/// <summary>
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