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Coordinate translator for Modding Alien Isolation

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Oliver2Goetz/AIUtils

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AIUtils

AIUtils is a program which automatically calculates the coordinates for Alien Isolation levels in order to use them in OpenCAGE.

Features

  • select field for the different levels
  • Shows coordinates which we can see in the a Cheat Table
  • Translated coordinates to use in OpenCAGE

This is how the window looks like:

Menu

Usage

General

Alien Isolation has to be opened first, then start AIUtils. After loading into a level select it in the dropdown list. The normal coordinates and translated coordinated for OpenCAGE will be shown in their respective fields.
As it seems right now the left coordinates are for objects inside the AYZ composite. The OpenCAGE coordinates are usually what to use in the SCRIPT_STORYMISSION composite.
Known levels ENG_REACTOR_CORE (PT1), HAB_AIRPORT (M17), HAB_CORPORATEPENT, SCI_HOSPITALUPPER

Refresh

Refresh updates the AI process. This is needed after restarting the game.
This is similar to the Cheat Engine process list.

Show window on top

It does what it says

Problems

If you face the problem that the coordinates are not getting updated either try clicking the "refresh" button or reload the mission/level.

Special Credits

Data for the offsets were gathered by using the modding tool OpenCAGE developed by MattFiler.

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Coordinate translator for Modding Alien Isolation

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