A Server-Engine written in C++, made to work with Minecraft Beta 1.7.3. The goal being to have a semi-modern Server Engine that people can muck about with however they like, and to not have to deal with plugins that're over a decade old.
(as of 0.1.14)
- Players can connect, chat, build and explore
- Commands
- Lua-driven World Generation
How do you run your own BetrockServer instance?
Check the releases page for the latest binary of BetrockServer. Then simply run the executable.
sudo apt install build-essential git libdeflate-dev liblua5.4-dev
git clone --recurse-submodules https://github.com/OfficialPixelBrush/BetrockServer.git
cd BetrockServer
cmake -S . -B build
cd build
cmake --build .
cpack --config CPackConfig.cmake -G TGZ
- PixNBT - A C++ native NBT parsing library
- BetaPacketPlainTextifier - A utility for turning WireShark captures of Minecraft Client-Server data into Markdown files for easy decoding
- GitHub
- Wiki.vg (Now part of the Minecraft Wiki)
- Minecraft Wiki
- NBT Format
- Region File Format
- Help:Isometric Renders (Used for the Logo)