A modification with free-look system of in-game third person with mode of custom static camera.
Project is under protection of licence: Custom LC.
Documentation and static camera module is under protection of: MIT License.
Developer can be contacted on website specified below:
Modification has no additional dependencies and can be installed by putting its executable file in modifications folder.
For building a modification, ensure you met this requirements:
- Availability of IDE with GRADLE-technology support.
- Acknowledge of documentation about creating plugins with libraries.
- Clone the repository with help of different REST-clients alike SSH and HTTPS.
- Setup an IDE and build using specified by importing GRADLE-project.
For additional aknowledge, highly recommended to known the documentations of: GRADLE-technology.
Before editing source code and adding major changes, discuss them with contributors and main developers first before wasting time.
Ensure not violate GD of repository and contributing via pull-request.
For different pull-requests topics you can use different patterns of it.
- Fork current repository.
- Clone the repository with help of different REST-clients alike SSH and HTTPS.
- Make your changes.
- Run GRADLE-command for applying automatic code formatting.
For command see GRADLE-docs. - Stage any made changes in cloned repository.
- Push for forked repository.
- Create a pull-request.
- Squash commits for cleaner history.
For one-single file contributioning pull-requests, use a more quicker way without cloning of fork.
More about it: Synching a fork.