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I have created a small patch to fix the OgrePaging Component for v2.2, because i am currently using it myself. It is currently a WIP but it seems to work ok for my use case: a custom, procedural implementation of PageStrategy, PageContent and PageProvider.
I would be thankful for any hints as to what might still be missing or wrong. The Grid2D/3DPageStrategy.cpp files are currently missing the
pass->setLightingEnabled(false);
and i don't really know what the best/correct way is to achieve this in v2.2.