-
Notifications
You must be signed in to change notification settings - Fork 230
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Bring back updates from vkQuake-vso fork to this master #693
Merged
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This reverts commit 2af88ad.
Fixes skewed sprites with mangled player camera (see original issue reported at andrei-drexler/ironwail#218)
Taken from JoeQuake. Reference issue: sezero/quakespasm#59.
Allows for chasecam to function in large open maps, useful for the func_vehicle mod where people naturally want to create open maps. Patch suggested by Marko Permanto, based on a commit in Ironwail by Andrei Drexler. https://sourceforge.net/p/quakespasm/patches/34/ andrei-drexler/ironwail@6e55a30
Autored by: Andrei Drexler <makro@rq3.com>
e.g. `wad` field longer than 1023 characters
…use the Q_COUNTOF macro at more places)
…turn 0 Workaround for a very rare bug in the original QuakeC code that caused enemies to be frozen and immune to damage after spawning. Controlled by new cvar sv_gameplayfix_random (on by default)
(for convenience only, excluded from MSVC build)
(for convenience only, excluded from MSVC build)
This removes the need to start the game from a terminal in order to see fatal error messages and is consistent with the Windows version.
(also remove CVAR sv_gameplayfix_random no longer present in QSS rebase)
…when switching Mods / maps, boost MAX_SFX to be same as MAX_SOUNDS = 2048
…ay was it for ?) Seen while loading Mjolnir MJ4M6 by map command just after switching mods
e.g. frame #1 (`Extend Tentacles`) of `progs/tarbaby.mdl` from LibreQuake (https://github.com/MissLavender-LQ/LibreQuake/blob/bbe8e5a0850600ba774a34d5ba58817c2fd460f6/lq1/progs/tarbaby.mdl) doesn't contain a NUL terminator.
This increases performance significantly on replicon https://quaketastic.com/files/single_player/maps/replicon.zip https://www.celephais.net/board/view_thread.php?id=62305&start=
This increases performance significantly on replicon https://quaketastic.com/files/single_player/maps/replicon.zip https://www.celephais.net/board/view_thread.php?id=62305&start=
…image.h triggered by GCC 14 (by j4r)
inline 'convert edges back to a normal polygon' code into poly creation. Fixes stack buffer overrun when loading lim_daviddg.bsp from the Liminal Spaces Jam. (Thanks to Alexey Lysiuk for issue report.)
…0.96.2 just like we were about to make a proper release...
This reverts commit a4583ed.
This reverts commit fe27077.
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Everything should be identitcal to the fork except the original name 'vkQuake' and Readme.md reference kept as-is.