Version: 0.3
Release Date: 25 Apr 2023
Refers to the tags section for releases. Simply download the source zip and extract it into your shaderpack
directory.
Shout-out to CaptTatsu for the obvious shader this one is based on, BSL Shaders!
- New! Sky Related Settings
- An option to darken the sky more at dawn and dusk.
- An option to dim stars depending on the moon phase.
- Smooth World Time Animation
- No longer locked at 20 FPS (Game tick resolution).
- New effect on pausing / resuming the game!
- Color Grading
- Maximum Channel Values
- (In BSL-NS Menus) Single-Screen Adjustment UI Layout
- Outline Intensity (for Colored and Dungeon Style Cel-Shading)
- Climatic Animation
- Waving objects and water scale based on the environment (biome, weather, etc.).
- Configurable via a global toggle and weight sliders.
- Improved Pattern Dithering
- Configurable Pattern Steps and Scale
- Overrides on the original BSL Shaders' effects can be toggled on or off.
- Camera Fade
- Dithers out objects close to the camera (most entities / blocks with no collision).
- Configurable Distance (First / Third Person)
- Climatic Animation
- Now defaults to off.
- Clearer option labels and tooltips.
- Camera Fade
- Increased maximum values on distance sliders.
- For blocks, now applies only to those with no collision, mostly to prevent accidental x-ray due to face culling.
"Since I mostly modified this shader pack for personal enjoyment, I can't guarantee compatibility support or any other kind of maintenance; BSL-NS was made on a whim, but I'll try to merge future versions of BSL Shaders into this, whenever I'm available."
— The manager of Noisysundae