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The NVIDIA PhysX SDK version 5 is now available here. This repository will continue to be available to support legacy users. We encourage all new projects to start on the new release.
Welcome to the NVIDIA PhysX SDK source code repository. This depot includes the PhysX SDK and the Kapla Demo application.
The NVIDIA PhysX SDK is a scalable multi-platform physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs. PhysX is already integrated into some of the most popular game engines, including Unreal Engine, and Unity3D. PhysX SDK on developer.nvidia.com.
Please see Release Notes for updates pertaining to the latest version.
The full set of documentation can also be found in the repository under physx/documentation or online at http://gameworksdocs.nvidia.com/simulation.html
Platform specific information can be found here:
Requirements:
- Python 2.7.6 or later
- CMake 3.12 or later
To begin, clone this repository onto your local drive. Then change directory to physx/, run ./generate_projects.[bat|sh] and follow on-screen prompts. This will let you select a platform specific solution to build. You can then open the generated solution file with your IDE and kick off one or more configuration builds.
To build and run the Kapla Demo see kaplademo/README.md.
This depot contains external third party open source software copyright their respective owners. See kaplademo/README.md and externals/README.md for details.