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Bullet Physics and NGL

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Using the Bullet Physics with NGL, the demo has basic wrappers for the Physics world and rigid bodies, it also uses the ngl::Obj to load low-res collision meshes and uses higher detail ones for the drawing.

For more details read the user guide of Bullet.

The easiest way to install this is with vcpkg

vcpkg install bullet3

For windows

./vcpkg install bullet3:x64-windows

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Using Bullet Physics with NGL

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