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Pokemon Red Unity

Recreation of Pokémon Red/Blue in Unity

Main resources/references used:

Dissassembly: https://github.com/pret/pokered

Assets from MrSquishy's Minecraft version: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/maps/2803888-pokemon-red-fully-recreated-without-mods

Dragonfly Cave(encounter tables): http://www.dragonflycave.com/

Game functionality analysis videos(Crystal_): https://www.youtube.com/user/CrystaL12RG

Map Images-

Overworld: http://vgmaps.com/Atlas/GB-GBC/Pokemon-Red,Green(J)&BlueVersions-Kanto.png

Interior:

https://github.com/huderlem/RBMap

https://github.com/Rangi42/polished-map

Music- https://www.zophar.net/music/gameboy-gbs/pokemon-red

Thanks to https://github.com/dannye for helping me extract alot of sound effects from the game

Move sounds by CELEBI: http://cutstuff.net/forum/index.php?topic=6528.0)

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Recreation of Pokémon Red/Blue in Unity

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  • C# 78.1%
  • ShaderLab 19.8%
  • HLSL 2.1%