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2.3. Compile on Windows
George Sokianos edited this page Oct 21, 2020
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- You will need VBCC installed and available in the PATH. You should be able to open up a Command Prompt or Powershell window, type
vc
and get a response. If you used the recommended Installer above, this should already be done for you. - Use
Makefile.Windows.mak
- The makefile assumes that the necessary includes are located under
D:\vbcc\
. Please edit these paths as needed for your environment.
To compile under Windows, clone this repo locally, open a Command Prompt or Powershell window there and run:
make -f Makefile.Windows.mak
- for the generic 68000 version
make -f Makefile.Windows.mak iGame.030
- for the 030 version
make -f Makefile.Windows.mak iGame.040
- for the 040 version
make -f Makefile.Windows.mak iGame.060
- for the 060 version
make -f Makefile.Windows.mak iGame.MOS
- for the MorphOS version
The generated binary will be named iGame
(for the default 68000 version) or iGame.XXX
(where XXX
is the flavor you selected), in the current directory.
You can also run make -f Makefile.Windows.mak clean
to delete previously generated objects and binaries.