Game packets Packet 0x0 (BasePlayerCreate) Packet 0x1 (CellPlayerCreate) Packet 0x2 (EntityControlled) Packet 0x3 (EntityEnter) Packet 0x4 (EntityLeave) Packet 0x5 (Entity) Packet 0x6 (EntityProperties) Packet 0x27 (SpaceData) Packet 0x22 (NestedProperty)