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* Add font files and replace selected font in SpriteFont files to Roboto-Bold * Rename SpriteFont Files * Get csproj to point 3.8.* so to test things we only need to update the respective dotnet-tools.json file. * Updated the READE.md with instructions on testing against newer CI builds. * Have 1 sln with all the platforms, now that we share *.Core. This follows the upcoming sln templates. * Get CI to build each game sample on Windows, to confirm everything still works. * Update pipeline to build ShipGame content processor in release build * update *.mgcbs to populate the config field. * Remove internal references to icons, as it should be using the icon from the ApplicationIcon tag --------- Co-authored-by: Dominique Louis <savagesoftware@gmail.com>
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