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Include optional Rids if present (#4)
We need to be able to optionally build native libraries for android and ios (and other platforms). So lets add support for that. The issue is we might have builds which will produce multiple rids on the same job. Now if your build produces artifacts/android-arm64 and artifacts/osx they both will be automatically archived. The packaging system will try to download all known and optional rids and packages those that exist into the final nuget. Add support for the README file When testing the OpenAL library I was seeing this Found version-specific or distribution-specific runtime identifier(s): windows-x64. Affected libraries: MonoGame.Library.OpenAL. In .NET 8.0 and higher, assets for version-specific and distribution-specific runtime identifiers will not be found by default. See https://aka.ms/dotnet/rid-usage for details. It seems using things like windows-x64 is not allowed. It should be win-x64 or just win. Fix the rids to match the spec https://github.com/dotnet/runtime/blob/main/src/libraries/Microsoft.NETCore.Platforms/readme.md
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