Message "Ack type" #1160
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Gentlemen, thank you for such a wonderful framework. I have a problem: in most cases, messages do not reach the joined players (and vice versa) even in the case of localhost. Messages are trying to be sent, it is in the logs, but the main difference from the "working" case is that a message about a certain "Ack type" is spammed. What could be wrong? |
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I'm not sure what the issue could be. The Ack packets should only be sent if no other packets were recently sent. I dont remember if they are sent right at the start too (after connecting), or if they wait to receive a packet first, but that shouldn't negatively effects things. They should only be sent after connecting, so it is odd that it would connect, and then break. Try checking what is being received/sent by the socket class, that should narrow down what part is breaking |
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I'm not sure what the issue could be.
The Ack packets should only be sent if no other packets were recently sent. I dont remember if they are sent right at the start too (after connecting), or if they wait to receive a packet first, but that shouldn't negatively effects things.
They should only be sent after connecting, so it is odd that it would connect, and then break.
Try checking what is being received/sent by the socket class, that should narrow down what part is breaking