Scripts used for the Sven Co-op map "Black-Mesa training simulation: Resonance cascade"
You are free to use, copy, modify, merge, publish, distribute and even sell copies of these codes under the following conditions:
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A link to this project should be added in your source
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Credits for the responsibles creators and contributors should be noticed in your source. These are usually on the Header of the scripts.
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as_command bts_rc_disable_bloodpuddles
(value)1
- Disables blood puddles entirely
0
- Generate blood puddles when possible. Default.
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as_command bts_rc_disable_player_voices
(value)1
- Disables player voices entirely
0
- Player does voice responses to game events. Default.
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as_command bts_rc_disable_sentry_laser
(value)1
- Disables sentry and turrets from having laser indicators
0
- Sentry and turrets have laser indicators. Default.
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as_command bts_rc_disable_sparks
(value)1
- Disables armored monsters from droping visual Sparks effects.
0
- Armored monsters drops visual Sparks effects on getting damage. Default.
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as_command bts_rc_disable_bloodsplash
(value)1
- Disables armored monsters from droping visual Blood effects.
0
- Armored monsters drops visual Blood effects on getting damage. Default.
- AraseFiq
- Various
- Mikk155
- Various
- Rizulix
- Weapons
- Gaftherman
- Medkit
- Erty
- Loadout entity
- Solokiller
- Help Support
- H²
- Ditto
- KernCore
- Code references
- Nero0
- Ditto
- Giegue
- Ditto
- Zode
- Ditto