Added Support for Handling Medical Discharge #4617
Merged
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Updated
Person
class to include method for retrieving permanent injuries.Modified
Campaign
to retire personnel with permanent injuries instead of sacking them, bypassing contract breaches. AdjustedRetirementDefectionTracker
to provide the appropriate payout for medically discharged personnel. Medical Discharge occurs if the character resigns while possessing a permanent injury.Fixed a bug in the payout logic that would cause personnel to always receive a 0 c-bill payout if they were sacked. Now the payout value correctly factors in whether the character is eligible for retirement or medical discharge.
Closes #4599