Fixed Post-Scenario Tracking System's Handling of Multiple Personnel in autoAwards #4104
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This commit refactors the automatic awards tracking system to handle multiple personnel simultaneously, instead of one-by-one. This is achieved by changing the
person
parameter to aHashMap
of UUIDs and injury counts in theAutoAwardsController
'sPostScenarioController
. Associated methods have been adjusted to handle theHashMap
data, and the retrieval of kills has been consolidated within methods where necessary.This resolves a bug discovered by our QA team, where faulty logic was causing auto-awards to trigger multiple times during post-scenario conditions.