We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
What version of MekHQ does your issue apply to? 0.47+ What operating system are you using? Windows, Mac What java version are you using? Java 8
If you attempt to GM Add Ammo in the Parts in Use tab, specifically ammo for which you have 0 shots, it will not add any new ammo.
The text was updated successfully, but these errors were encountered:
Fix bug where GM Add'ing ammo with 0 shots did not add new ammo MegaM…
26fef08
…ek#1427
Fix AmmoBin as well MegaMek#1427
f4891bb
Merge pull request #1428 from sixlettervariables/bug-1427-partsinuse-…
41ee6a1
…gm-add-ammo Fix bug where GM Add'ing ammo with 0 shots did not add new ammo #1427
Closed by #1427
Sorry, something went wrong.
sixlettervariables
No branches or pull requests
Environment
What version of MekHQ does your issue apply to? 0.47+
What operating system are you using? Windows, Mac
What java version are you using? Java 8
Description
If you attempt to GM Add Ammo in the Parts in Use tab, specifically ammo for which you have 0 shots, it will not add any new ammo.
The text was updated successfully, but these errors were encountered: