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Repair not Completed #1085

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BairdEC opened this issue Feb 16, 2019 · 5 comments
Closed

Repair not Completed #1085

BairdEC opened this issue Feb 16, 2019 · 5 comments
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@BairdEC
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BairdEC commented Feb 16, 2019

MekHQ 0.45.3
Win 10
Java (build 1.8.0_201-b09)

A tech was assigned to replace an arm before the game was saved. On reloading, I advanced the day and the daily log reported that the repair was successful. The unit pane still showed the arm as destroyed, and no arm components could be replaced. The tech was available for work again. I reloaded the save file twice, and the same thing happened each time.

repair1

repair2

Steel Recon30250730.zip
customs.zip

@sixlettervariables
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Bizarre. The replacement listed for that left arm is a heat sink...that's not gonna work.

@sixlettervariables
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Ok, so the replacement ID is not a heat sink but the replacement part gets grouped with another spare and its ID gets changed. So a heat sink ends up with that ID. I'm trying to identify a fix for your campaign so you can keep on playing.

@sixlettervariables
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Try searching for <replacementId>19538</replacementId> and changing that number to 6218.

@BairdEC
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BairdEC commented Feb 17, 2019

That worked. Thanks for looking at it!

@sixlettervariables sixlettervariables self-assigned this Feb 17, 2019
sixlettervariables added a commit that referenced this issue Feb 20, 2019
…-part-id-overwritten

Tally the last part ID before checking for spares #1085
@sixlettervariables
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Fixed in the next release.

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