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Refactor code to add new units to a C3 network #5259

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merged 1 commit into from
Mar 19, 2024

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Moves the functionality from the middle of a function in GameManager to its own function. This helps (a little bit) to clean up GameManager, and allows this code to be used without a GameManager (i.e. in Lab).

Moves the functionality from the middle of a function in GameManager to
its own function. This helps (a little bit) to clean up GameManager, and
allows this code to be used without a GameManager (i.e. in Lab).
@HammerGS HammerGS merged commit bc1e263 into MegaMek:master Mar 19, 2024
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@pavelbraginskiy pavelbraginskiy deleted the refactor_c3_wiring branch March 19, 2024 01:56
HammerGS added a commit that referenced this pull request Mar 19, 2024
+ PR #5259: Refactor code to add new units to a C3 network
+ PR #5257: Flat Darcula skin
+ PR #5256: Bind escape to the close action on various dialogs
+ Fix #5219: Show CF Warning over isometric bridges and turrets.
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3 participants