Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Use IGame in TurnOrdered #5170

Merged
merged 1 commit into from
Feb 16, 2024
Merged

Conversation

SJuliez
Copy link
Member

@SJuliez SJuliez commented Feb 15, 2024

Replaces Game with IGame in and around TurnOrdered where possible and moves a method up to IGame.

Copy link
Collaborator

@Sleet01 Sleet01 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM!

@HammerGS HammerGS merged commit d88229a into MegaMek:master Feb 16, 2024
4 checks passed
HammerGS added a commit that referenced this pull request Feb 16, 2024
+ PR #5173 Add bot command for dishonored players
+ Fix #4670: Hide entity statblocks from the hex tooltip when entity is
hidden
+ PR #5170: Use IGame in TurnOrdered
+ PR #5169: Code cleanup #5169
+ Fix #5155: Add checkbox to turn off showing player deployment on map
preview
+ Fix #4952: Princess does not select alt ammo
@SJuliez SJuliez deleted the turnordered-use-igame branch March 9, 2024 09:24
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants