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Window fail to resized when dragged #11

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McSinyx opened this issue Aug 28, 2018 · 1 comment
Open

Window fail to resized when dragged #11

McSinyx opened this issue Aug 28, 2018 · 1 comment
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@McSinyx
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McSinyx commented Aug 28, 2018

Here is a video footage:

(The high RAM usage is due to GNOME Shell leak when recording I think, not our bug 😜)

Could be because maze.resize is called quickly or slowly comparing to the resize events.

@McSinyx McSinyx added the bug label Aug 28, 2018
@McSinyx McSinyx added this to the 1.0 milestone Aug 28, 2018
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McSinyx commented Oct 28, 2018

It seems to be a SDL1.2's bug. As described in pygame/pygame#201, the bug only affect GNU/Linux, Linking pygame to distro's patched SDL could be used as a workaround. Navigate pygame's wiki for more info about compilation.

Edit: README and wiki updated. Also, one might want to compile pygame with SDL2 for better performance.

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