Releases: Maygi/tof-overlay
TOF Overlay v1.6 Beta
TOF Overlay v1.5 Beta
TOF Overlay v1.4 Beta
Many consistency updates
Added some forward calibration to fix some issues where cooldowns were read late.
Fixed issues with Cobalt A6 ticking cooldown without Ionic Burn
Fixed issues with Saki resetting
Fixed issues with cooldowns being ... on cooldown, when they clearly weren't
and etc...
TOF Overlay v1.3.1 Beta (1080p fully functional)
1080p works, for real
I set up my 1080p monitor and did testing, and had to manually screenshot and cut all the skill images again (quite tedious) and test them to make sure they're working well. Couldn't test Frigg but everything else should be working decently. However, I noticed that 1080p has a lot of issues with weapon obscured as the smaller font on the weapon tooltips is harder to read - especially when a Discharge is active. Gonna have to look into that...
TOF Overlay v1.3 Beta
Initial testing for 1080p and ultrawide resolutions
Fixed issues with Frigg and Saki parsing, improved performance, and refactored the region checking to work with different screen sizes. Hopefully, it should work for 1080p / ultrawide, but only time will tell...
TOF Overlay v1.2 Beta (Hotfix)
Hotfix for beta build
There was an issue where when weapons were obscured (e.g. you climbed on a wall, or entered a loading screen), it would count cooldowns and whatnot. It throws off the values by quite a bit sometimes, so I've fixed it.
Also updated logging.
What to download?
If this is your first time downloading, download the full zip, which comes with all the assets.
If you already have the application downloaded, you can just update the .jar file, as this update did not come with any extra assets.
TOF Overlay v1.1 Beta
Initial beta release is here!
This is the first public build of my TOF Overlay. Currently, this will only work for 2560x1440 screen size (resolution can be 1920x1080, but the base screen size needs to be 1440p unfortunately).
It's a bit finnicky at times, but mostly functional otherwise. I've put many, many hours into this~ please let me know if it's working okay, or if you have any questions or nuisances while using the overlay.
Leave any feedback in the tof-overlay channel in my Discord, or feel free to DM me at Maygi#4987.
The code IS open-source, but please be wary as I copypasta-ed one of my previous projects for this, which was a copypasta of a project I did many more years back (resourceful? Yes, I am!), so the code is... a little messy, to say the least, with a lot of unused bits here and there. I'm slowly refactoring it as I work on this~ I apologize for the spaghetti.
Enjoy!
TOF Overlay v1.0 Beta
Test release
Initial test build to test version checking.
Spoiler: it failed