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Fixed up project templates.
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Martenfur committed Oct 26, 2019
1 parent 9ef76ed commit ee42323
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Showing 5 changed files with 9 additions and 7 deletions.
2 changes: 2 additions & 0 deletions CHANGELOG.md
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- Replaced static methods in `TimeKeeper` with static `Global` instance.
- Removed drawing methods which work with raw x;y.
- Project templates for VS2019 now have tags.
- Bumped .NET Framework version to 4.7.2 for templates.

### FIXES:

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- Nopipeline now works with paths which contain spaces.
- Angle difference formula now works properly.
- Uninstaller now appears in Add\Remove Programs section.
- Fixed various project warnings.



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2 changes: 1 addition & 1 deletion Templates/MonofoxeDesktopGL/MonofoxeDesktopGL.csproj
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<AssemblyName>$safeprojectname$</AssemblyName>
<FileAlignment>512</FileAlignment>
<MonoGamePlatform>DesktopGL</MonoGamePlatform>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<DebugSymbols>true</DebugSymbols>
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6 changes: 3 additions & 3 deletions Templates/MonofoxeDesktopGLBlank/MonofoxeDesktopGL.csproj
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<AssemblyName>$safeprojectname$</AssemblyName>
<FileAlignment>512</FileAlignment>
<MonoGamePlatform>DesktopGL</MonoGamePlatform>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<DebugSymbols>true</DebugSymbols>
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</Reference>
<Reference Include="Monofoxe.Engine">
<SpecificVersion>False</SpecificVersion>
<HintPath>.\References\Monofoxe.Engine.dll</HintPath>
<HintPath>$(MonofoxeInstallDirectory)\$(MonofoxeVersion)\lib\Monofoxe.Engine.dll</HintPath>
</Reference>
<Reference Include="Monofoxe.Tiled">
<SpecificVersion>False</SpecificVersion>
<HintPath>.\References\Monofoxe.Tiled.dll</HintPath>
<HintPath>$(MonofoxeInstallDirectory)\$(MonofoxeVersion)\lib\Monofoxe.Tiled.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Xml" />
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4 changes: 2 additions & 2 deletions Templates/MonofoxeShared/Shared.projitems
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<Import_RootNamespace>$safeprojectname$</Import_RootNamespace>
</PropertyGroup>
<ItemGroup>
<None Include="$(MSBuildThisFileDirectory)Content\Content.mgcb" />
<None Include="$(MSBuildThisFileDirectory)Content\Graphics\Template.cstemplate" />
<Compile Include="$(MSBuildThisFileDirectory)Resources\Effects.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Resources\Fonts.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)GameController.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="Content\Effects\AlphaBlend.fx" />
<Content Include="$(MSBuildThisFileDirectory)Content\Effects\AlphaBlend.fx" />
</ItemGroup>
<ItemGroup>
<MonoGameContentReference Include="$(MSBuildThisFileDirectory)Content\Content.mgcb" />
</ItemGroup>
<ItemGroup>
<None Include="$(MSBuildThisFileDirectory)Content\Content.mgcb" />
<None Include="$(MSBuildThisFileDirectory)Content\Content.npl" />
<None Include="$(MSBuildThisFileDirectory)Content\Fonts\Arial.spritefont" />
<None Include="$(MSBuildThisFileDirectory)Content\Graphics\default.spritegroup" />
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<AssemblyName>$safeprojectname$</AssemblyName>
<FileAlignment>512</FileAlignment>
<MonoGamePlatform>Windows</MonoGamePlatform>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
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