Project: Classic Billiards - (CS 480) Computer Graphics
Project Duration: 4 months
Contributors:
- Mark Graham
- Anthonio Massa
- Jacob Tucker
Description: This project is the culmination of work done thoughout the semester for the class of Computer Graphics at the University of Nevada, Reno. This work includes lighting, shaders (vertex & fragment), Model-View-Projectection Matrix manipulation, physic engine (Bullet) addition, texture rendering, materials rendering, and keyboard implementation.
Contribution:
- User interface
- Camera Controls
- Aid with Game Mechanics