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[SPIKE] Implement WebSockets #1
Comments
When deciding what websocket package to use there were several options
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ProgressGot the Websocket running
Improvements
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ProgressLooking into implementing There is a chat example detailed here |
ProgressI haven't had a huge amount of time to spend on development in the last few weeks (due to being consumed with job applications) Stuff I have been working on locally is
Routes forward
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Feature implemented and Merged in MR #6 |
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moved this from In progress
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in Skull and Roses: Go
Feb 20, 2024
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Aim
Set up a basic WebSocket implementation that can be built upon to create the way we update clients of the gameState.
Steps
Gorilla/mux
)Acceptance Criteria
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