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Auto merge of rust-lang#30544 - steveklabnik:rollup, r=steveklabnik
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2 changes: 1 addition & 1 deletion CONTRIBUTING.md
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Expand Up @@ -238,7 +238,7 @@ are:
* Don't be afraid to ask! The Rust community is friendly and helpful.

[gdfrustc]: http://manishearth.github.io/rust-internals-docs/rustc/
[gsearchdocs]: https://www.google.de/search?q=site:doc.rust-lang.org+your+query+here
[gsearchdocs]: https://www.google.com/search?q=site:doc.rust-lang.org+your+query+here
[rif]: http://internals.rust-lang.org
[rr]: https://doc.rust-lang.org/book/README.html
[tlgba]: http://tomlee.co/2014/04/03/a-more-detailed-tour-of-the-rust-compiler/
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19 changes: 11 additions & 8 deletions configure
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Expand Up @@ -521,15 +521,18 @@ then
# if configure is running in an interactive bash shell. /usr/bin/env
# exists *everywhere*.
BIN_TO_PROBE="$SHELL"
if [ -z "$BIN_TO_PROBE" -a -e "/usr/bin/env" ]; then
BIN_TO_PROBE="/usr/bin/env"
if [ ! -r "$BIN_TO_PROBE" ]; then
if [ -r "/usr/bin/env" ]; then
BIN_TO_PROBE="/usr/bin/env"
else
warn "Cannot check if the userland is i686 or x86_64"
fi
fi
file -L "$BIN_TO_PROBE" | grep -q "x86[_-]64"
if [ $? != 0 ]; then
msg "i686 userland on x86_64 Linux kernel"
CFG_CPUTYPE=i686
fi
if [ -n "$BIN_TO_PROBE" ]; then
file -L "$BIN_TO_PROBE" | grep -q "x86[_-]64"
if [ $? != 0 ]; then
CFG_CPUTYPE=i686
fi
fi
fi


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2 changes: 1 addition & 1 deletion src/doc/book/error-handling.md
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Expand Up @@ -182,7 +182,7 @@ analysis is the only way to get at the value stored inside an `Option<T>`. This
means that you, as the programmer, must handle the case when an `Option<T>` is
`None` instead of `Some(t)`.

But wait, what about `unwrap`,which we used [`previously`](#code-unwrap-double)?
But wait, what about `unwrap`, which we used [previously](#code-unwrap-double)?
There was no case analysis there! Instead, the case analysis was put inside the
`unwrap` method for you. You could define it yourself if you want:

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2 changes: 1 addition & 1 deletion src/doc/book/no-stdlib.md
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Expand Up @@ -151,7 +151,7 @@ extern fn panic_fmt(args: &core::fmt::Arguments,
# fn main() {}
```

Note that there is one extra lang item here which differs from the examples
Note that there is one lang item here whose signature differs from the examples
above, `panic_fmt`. This must be defined by consumers of libcore because the
core library declares panics, but it does not define it. The `panic_fmt`
lang item is this crate's definition of panic, and it must be guaranteed to
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185 changes: 1 addition & 184 deletions src/doc/complement-design-faq.md
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@@ -1,186 +1,3 @@
% The Rust Design FAQ

This document describes decisions that were arrived at after lengthy discussion and
experimenting with alternatives. Please do not propose reversing them unless
you have a new, extremely compelling argument. Note that this document
specifically talks about the *language* and not any library or implementation.

A few general guidelines define the philosophy:

- [Memory safety][mem] must never be compromised
- [Abstraction][abs] should be zero-cost, while still maintaining safety
- Practicality is key

[mem]: http://en.wikipedia.org/wiki/Memory_safety
[abs]: http://en.wikipedia.org/wiki/Abstraction_%28computer_science%29

# Semantics

## Data layout is unspecified

In the general case, `enum` and `struct` layout is undefined. This allows the
compiler to potentially do optimizations like re-using padding for the
discriminant, compacting variants of nested enums, reordering fields to remove
padding, etc. `enum`s which carry no data ("C-like") are eligible to have a
defined representation. Such `enum`s are easily distinguished in that they are
simply a list of names that carry no data:

```
enum CLike {
A,
B = 32,
C = 34,
D
}
```

The [repr attribute][repr] can be applied to such `enum`s to give them the same
representation as a primitive. This allows using Rust `enum`s in FFI where C
`enum`s are also used, for most use cases. The attribute can also be applied
to `struct`s to get the same layout as a C struct would.

[repr]: reference.html#ffi-attributes

## There is no GC

A language that requires a GC is a language that opts into a larger, more
complex runtime than Rust cares for. Rust is usable on bare metal with no
extra runtime. Additionally, garbage collection is frequently a source of
non-deterministic behavior. Rust provides the tools to make using a GC
possible and even pleasant, but it should not be a requirement for
implementing the language.

## Non-`Sync` `static mut` is unsafe

Types which are [`Sync`][sync] are thread-safe when multiple shared
references to them are used concurrently. Types which are not `Sync` are not
thread-safe, and thus when used in a global require unsafe code to use.

[sync]: core/marker/trait.Sync.html

### If mutable static items that implement `Sync` are safe, why is taking &mut SHARABLE unsafe?

Having multiple aliasing `&mut T`s is never allowed. Due to the nature of
globals, the borrow checker cannot possibly ensure that a static obeys the
borrowing rules, so taking a mutable reference to a static is always unsafe.

## There is no life before or after main (no static ctors/dtors)

Globals can not have a non-constant-expression constructor and cannot have a
destructor at all. This is an opinion of the language. Static constructors are
undesirable because they can slow down program startup. Life before main is
often considered a misfeature, never to be used. Rust helps this along by just
not having the feature.

See [the C++ FQA][fqa] about the "static initialization order fiasco", and
[Eric Lippert's blog][elp] for the challenges in C#, which also has this
feature.

A nice replacement is [lazy_static][lazy_static].

[fqa]: http://yosefk.com/c++fqa/ctors.html#fqa-10.12
[elp]: http://ericlippert.com/2013/02/06/static-constructors-part-one/
[lazy_static]: https://crates.io/crates/lazy_static

## The language does not require a runtime

See the above entry on GC. Requiring a runtime limits the utility of the
language, and makes it undeserving of the title "systems language". All Rust
code should need to run is a stack.

## `match` must be exhaustive

`match` being exhaustive has some useful properties. First, if every
possibility is covered by the `match`, adding further variants to the `enum`
in the future will prompt a compilation failure, rather than runtime panic.
Second, it makes cost explicit. In general, the only safe way to have a
non-exhaustive match would be to panic the thread if nothing is matched, though
it could fall through if the type of the `match` expression is `()`. This sort
of hidden cost and special casing is against the language's philosophy. It's
easy to ignore all unspecified cases by using the `_` wildcard:

```rust,ignore
match val.do_something() {
Cat(a) => { /* ... */ }
_ => { /* ... */ }
}
```

[#3101][iss] is the issue that proposed making this the only behavior, with
rationale and discussion.

[iss]: https://github.com/rust-lang/rust/issues/3101

## No guaranteed tail-call optimization

In general, tail-call optimization is not guaranteed: see [here][tml] for a
detailed explanation with references. There is a [proposed extension][tce] that
would allow tail-call elimination in certain contexts. The compiler is still
free to optimize tail-calls [when it pleases][sco], however.

[tml]: https://mail.mozilla.org/pipermail/rust-dev/2013-April/003557.html
[sco]: http://llvm.org/docs/CodeGenerator.html#sibling-call-optimization
[tce]: https://github.com/rust-lang/rfcs/pull/81

## No constructors

Functions can serve the same purpose as constructors without adding any
language complexity.

## No copy constructors

Types which implement [`Copy`][copy], will do a standard C-like "shallow copy"
with no extra work (similar to "plain old data" in C++). It is impossible to
implement `Copy` types that require custom copy behavior. Instead, in Rust
"copy constructors" are created by implementing the [`Clone`][clone] trait,
and explicitly calling the `clone` method. Making user-defined copy operators
explicit surfaces the underlying complexity, forcing the developer to opt-in
to potentially expensive operations.

[copy]: core/marker/trait.Copy.html
[clone]: core/clone/trait.Clone.html

## No move constructors

Values of all types are moved via `memcpy`. This makes writing generic unsafe
code much simpler since assignment, passing and returning are known to never
have a side effect like unwinding.

# Syntax

## Macros require balanced delimiters

This is to make the language easier to parse for machines. Since the body of a
macro can contain arbitrary tokens, some restriction is needed to allow simple
non-macro-expanding lexers and parsers. This comes in the form of requiring
that all delimiters be balanced.

## `->` for function return type

This is to make the language easier to parse for humans, especially in the face
of higher-order functions. `fn foo<T>(f: fn(i32): i32, fn(T): U): U` is not
particularly easy to read.

## Why is `let` used to introduce variables?

Instead of the term "variable", we use "variable bindings". The
simplest way for creating a binding is by using the `let` syntax.
Other ways include `if let`, `while let`, and `match`. Bindings also
exist in function argument positions.

Bindings always happen in pattern matching positions, and it's also Rust's way
to declare mutability. One can also re-declare mutability of a binding in
pattern matching. This is useful to avoid unnecessary `mut` annotations. An
interesting historical note is that Rust comes, syntactically, most closely
from ML, which also uses `let` to introduce bindings.

See also [a long thread][alt] on renaming `let mut` to `var`.

[alt]: https://mail.mozilla.org/pipermail/rust-dev/2014-January/008319.html

## Why no `--x` or `x++`?

Preincrement and postincrement, while convenient, are also fairly complex. They
require knowledge of evaluation order, and often lead to subtle bugs and
undefined behavior in C and C++. `x = x + 1` or `x += 1` is only slightly
longer, but unambiguous.
This content has moved to [the website](https://www.rust-lang.org/).
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