- Example project of a hover ship controller that needes only 1 script
- Note that it is still pretty buggy and not all perfect but it works
- Also collision handling sucks a lot
- Video showcase: https://www.youtube.com/watch?v=1i9Xz7Etlh4
- Last project I used this for https://www.youtube.com/watch?v=O8RazeJlRL4
- Most recent project https://www.youtube.com/watch?v=tdMdTdHcBDo (used for player, AIs & projectiles)
- The project comes with Xbox controller support. You can look it up in /ProjectSettings/InputManager.asset
- Fixed timestep has been set to 0.012 from 0.2 to get better results (Project settings > Time)
- Video showcase also uses Cinemachine for the camera controls