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Switch version to 0.1.0 for initial release. (#4) #10

Switch version to 0.1.0 for initial release. (#4)

Switch version to 0.1.0 for initial release. (#4) #10

Workflow file for this run

# Workflow to automatically create deliverables
name: Build on push
on:
[push, pull_request]
jobs:
build:
name: Assembling artifacts
runs-on: ubuntu-latest
# Note, to satisfy the asset library we need to make sure our zip files have a root folder
# this is why we checkout into demo/godot_animation_recorder
# and build plugin/godot_animation_recorder
steps:
- name: Checkout
uses: actions/checkout@v4
with:
path: demo/godot_animation_recorder
- name: Create Godot XR Animation Recorder plugin
run: |
mkdir plugin
mkdir plugin/godot_animation_recorder
mkdir plugin/godot_animation_recorder/addons
cp -r demo/godot_animation_recorder/addons/godot_animation_recorder plugin/godot_animation_recorder/addons
cp demo/godot_animation_recorder/LICENSE plugin/godot_animation_recorder/addons/godot_animation_recorder
cp demo/godot_animation_recorder/CONTRIBUTORS.md plugin/godot_animation_recorder/addons/godot_animation_recorder
cp demo/godot_animation_recorder/VERSIONS.md plugin/godot_animation_recorder/addons/godot_animation_recorder
rm -rf demo/godot_animation_recorder/.git
rm -rf demo/godot_animation_recorder/.github
- name: Create Godot XR Animation Recorder library artifact
uses: actions/upload-artifact@v4
with:
name: godot_animation_recorder
path: |
plugin
- name: Create Godot XR Animation Recorder demo artifact
uses: actions/upload-artifact@v4
with:
name: godot_animation_recorder_demo
path: |
demo
- name: Zip asset
if: github.event_name == 'push' && startsWith(github.ref, 'refs/tags')
run: |
cd plugin
zip -qq -r ../godot_animation_recorder.zip godot_animation_recorder
cd ../demo
zip -qq -r ../godot_animation_recorder_demo.zip godot_animation_recorder
cd ..
- name: Create and upload asset
if: github.event_name == 'push' && startsWith(github.ref, 'refs/tags')
uses: ncipollo/release-action@v1
with:
allowUpdates: true
artifacts: "godot_animation_recorder.zip,godot_animation_recorder_demo.zip"
omitNameDuringUpdate: true
omitBodyDuringUpdate: true
token: ${{ secrets.GITHUB_TOKEN }}