Freelancer • WebGL Expert - @christmasxp • do #3d #codeart #installation #webgl #mapping #VJ • ex @makemepulse @unit9 @gobelins_paris
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- http://makio.io
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156 contributions in the last year
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Contribution activity
March 2025
Created 4 commits in 1 repository
Created an issue in mrdoob/three.js that received 3 comments
TSL : vec4.equal return vec4<bool> instead of bool
Description
Discard( color.equal(vec4(0)) )
error :
if statement condition must be bool, got vec4<bool>
if ( ( nodeVar1 == vec4<f32>( 0.0, 0.0, 0.…
3
comments
Opened 8 other issues in 1 repository
mrdoob/three.js
4
open
4
closed
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WebGPU resize renderTarget error
This contribution was made on Mar 20
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WebGPU - ShadowNodeMaterial not working
This contribution was made on Mar 20
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SpriteNodeMaterial doc ( wiki ) incorrect
This contribution was made on Mar 12
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tsl texture.blur(amount) with NearestFilter crash - silent error when not mipmaps
This contribution was made on Mar 10
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add a way to name uniform / texture
This contribution was made on Mar 10
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Bundle multimaterial not updated correctly
This contribution was made on Mar 10
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BundleGroup not working with transparent material
This contribution was made on Mar 7
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Extra drawCalls after bundleGroup.needsUpdate
This contribution was made on Mar 7