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mouse rotation not active #16

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edljk opened this issue Nov 16, 2017 · 5 comments
Closed

mouse rotation not active #16

edljk opened this issue Nov 16, 2017 · 5 comments

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@edljk
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edljk commented Nov 16, 2017

It happens quite frequently that it is not possible to rotate the scene with the mouse whereas zooming in or out is always possible. I am on linux with GLFW 1.4.1 master + glfw-3.2.1.
Sometime rotation woks perfectly on the same scene..
I do not know which experiments/information could help to identify the problem..

@SimonDanisch
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Yes, you need to close the window inbetween... Fixing this bug is next on my list

@SimonDanisch
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Fixed it: 48f3bf0 :)

@edljk
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edljk commented Nov 17, 2017

Almost same subject: is it on purpose that mouse translation or zooming are not active after 2D plots?
e.g.

using Makie
scene = Scene(resolution = (500, 500))
scatter(rand(10), rand(10))
center!(scene)

@SimonDanisch
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You need to press ctrl ;) I'm working on the camera code right now - when done I will push some more documentation!

@edljk
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edljk commented Nov 17, 2017

Oups, sorry for the noise! Thanks.

SimonDanisch pushed a commit that referenced this issue Jun 3, 2021
…0.1" (#16)

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Anshul Singhvi <asinghvi17@simons-rock.edu>
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