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Helicopter Movement Readme File...!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • User able to move helicopter by touch drag.
  • It's implemented in touch detector script

Assets\Scripts\TouchDetector.cs

  • Player helicopter is still and just rotating according to drag but emvirnment is moving and giving helicopoter movement realistic effect.
  • Environment movement is implemented in Touch Detector

Assets\Scripts\TouchDetector.cs

  • Player detecting enemies by outo raycasting in Enemy Detector Script

Assets\Scripts\EnemyDetector.cs

  • Bullets are pooling in bullet Script, it's fire movement implemented in that well.

Assets\Scripts\Bullet.cs

  • Enemy pooling is implemented in Enemy Script and Enemy hiding after bullet fire in that as well.

Assets\Scripts\Enemy.cs

  • When the Enemy detected its send response to player and in player script, player send message with target to bullet to fire on it.

Assets\Scripts\Player.cs

  • In most used scripts defines the count of bullets for pooling that is used in player script .

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