List of contents
This is my source-avaiable c++ game made with SDL library. As of today the game does not hava a proper name. Feel free to fork / modify / mod the game.
- documentation avaiable in /doc
- license aviable in LICENSE.txt
- other license files available in /doc/legal
Target os:
- Windows
- Linux
- MacOS (???)
- Windows - download (not ready) or build from source
- Linux - build from source
dependencies
- git
- MinGW
- optional mingw32-make
git clone https://github.com/M1chol/SpaceGame
cd SpaceGame
mingw32-make.exe
If you didn't install mingw32-make
instead launch command flagged for Windows_NT
from Makefile manually.
Warning I am developing this game on Windows machine, so Makefile for Linux could be outdated (Last update 22.10.2024). Lower you can find tested packages for Debian. For other distros search for the packages in parentaccess.
- make
- libsdl2-dev (SDL2)
- libsdl2-image-dev (SDL2_image)
- libsdl2-ttf-dev (SDL2_ttf)
sudo apt-get install libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev
Then
git clone https://github.com/M1chol/SpaceGame
cd SpaceGame
make
This project is SDL based so it should also work under OSX. As I do not own any Apple devices I won't be checking how to do it. You will need same dependencies as for linux, but I don't have a MakeFile for MacOS, so you are on your own.
Not in-game footage just dev visualizations