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AutobootModule

This is a bootmenu targetted to be loaded with the EnvironmentLoader. It allows you to boot into the Wii U Menu, Homebrew Channel, vWii System Menu or vWii Homebrew Channel.

Usage

Place the 99_autoboot in the [ENVIRONMENT]/modules/setup folder and run the EnvironmentLoader.

  • Requires the HBLInstallerWrapper in the [ENVIRONMENT]/modules/setup folder.
  • Requires the homebrew_launcher.elf in sd:/wiiu/apps/homebrew_launcher/homebrew_launcher.elf.

Hold START (+) on the Gamepad while launching this Environment to force open the Autoboot menu.

Press Y on the autoboot menu to set autobooting to this titles. To revert it, force open the menu by holding START (+) while launching the environment.

Features

  • Boot into Wii U Menu, Homebrew Channel, vWii System Menu or vWii Homebrew Channel.
  • Full support of Quick Boot Menu of the Gamepad when coldbooting
  • Set a autoboot title

Buildflags

Logging

Building via make only logs errors (via OSReport). To enable logging via the LoggingModule set DEBUG to 1 or VERBOSE.

make Logs errors only (via OSReport).
make DEBUG=1 Enables information and error logging via LoggingModule.
make DEBUG=VERBOSE Enables verbose information and error logging via LoggingModule.

If the LoggingModule is not present, it'll fallback to UDP (Port 4405) and CafeOS logging.

Building

For building you just need wut installed, then use the make command.

Building using the Dockerfile

It's possible to use a docker image for building. This way you don't need anything installed on your host system.

# Build docker image (only needed once)
docker build . -t autobootmodule-builder

# make 
docker run -it --rm -v ${PWD}:/project autobootmodule-builder make

# make clean
docker run -it --rm -v ${PWD}:/project autobootmodule-builder make clean

Format the code via docker

docker run --rm -v ${PWD}:/src ghcr.io/wiiu-env/clang-format:13.0.0-2 -r ./source -i

Credits

  • GaryOderNichts
  • Maschell

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  • C++ 49.0%
  • C 46.0%
  • Makefile 4.5%
  • Other 0.5%