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Full Blender crash with a material with displacement and subdivisio #469

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juangea opened this issue Nov 15, 2020 · 4 comments
Closed

Full Blender crash with a material with displacement and subdivisio #469

juangea opened this issue Nov 15, 2020 · 4 comments
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@juangea
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juangea commented Nov 15, 2020

.blend file:
BUG_DISPLACE.zip

Steps to reproduce:
Just open the example .blend and enable viewport render, then Blender crashes
The scene is pretty simple.

Screenshots or rendered images:

Error message from Blender console:
Here is the crash report:

BUG_PARED_Interior_LuxCore_Displace.crash.txt

OS: Linux Mint Tricia
Blender version: 2.90 and 2.83 LTS
LuxCore version: 2.5 Beta from 15/11/2020

@juangea
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juangea commented Nov 15, 2020

It seems to be related to a Vertex Color Group present in the object, if you remove it, the crash does not happend.

Not sure why is it related with subdivision and displace, but it's making LuxCore crash, I'm not using it in any way in the shader.

@Theverat
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Theverat commented Nov 16, 2020

It seems to be related to a Vertex Color Group present in the object, if you remove it, the crash does not happend.

I can reproduce it. Maybe a bug in the shape execution code?

@Theverat Theverat transferred this issue from LuxCoreRender/BlendLuxCore Nov 16, 2020
@Theverat Theverat added the bug label Nov 16, 2020
@Dade916 Dade916 self-assigned this Nov 16, 2020
@Dade916
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Dade916 commented Nov 16, 2020

Sometime bugs are odd and easy to fix (check the patch linked above). I should have fixed the problem.

@juangea
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juangea commented Nov 16, 2020

Hahaha these are the best bugs to fix... when you catch them 👍
Awesome :)

@juangea juangea closed this as completed Nov 16, 2020
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