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.blend file: BUG_DISPLACE.zip
Steps to reproduce: Just open the example .blend and enable viewport render, then Blender crashes The scene is pretty simple.
Screenshots or rendered images:
Error message from Blender console: Here is the crash report:
BUG_PARED_Interior_LuxCore_Displace.crash.txt
OS: Linux Mint Tricia Blender version: 2.90 and 2.83 LTS LuxCore version: 2.5 Beta from 15/11/2020
The text was updated successfully, but these errors were encountered:
It seems to be related to a Vertex Color Group present in the object, if you remove it, the crash does not happend.
Not sure why is it related with subdivision and displace, but it's making LuxCore crash, I'm not using it in any way in the shader.
Sorry, something went wrong.
I can reproduce it. Maybe a bug in the shape execution code?
Fixed a crash when using Subdivision shape with vertex colors (issue #…
0547aa2
…469)
Sometime bugs are odd and easy to fix (check the patch linked above). I should have fixed the problem.
Hahaha these are the best bugs to fix... when you catch them 👍 Awesome :)
Dade916
No branches or pull requests
.blend file:
BUG_DISPLACE.zip
Steps to reproduce:
Just open the example .blend and enable viewport render, then Blender crashes
The scene is pretty simple.
Screenshots or rendered images:
Error message from Blender console:
Here is the crash report:
BUG_PARED_Interior_LuxCore_Displace.crash.txt
OS: Linux Mint Tricia
Blender version: 2.90 and 2.83 LTS
LuxCore version: 2.5 Beta from 15/11/2020
The text was updated successfully, but these errors were encountered: