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LucasJSch/README.md

Hi, I'm Lucas Scheinkerman! πŸ‘‹

Check my online portfolio here!

I'm a passionate Software Engineer from Buenos Aires, Argentina.

Currently working as Robotics Simulation Engineer @ Unreal Empowerment, helping to simulate the (yet) Unreal!

Always looking for new awesome technical challenges, eager to learn new things and do meaningful work that impacts positively in our world. I love to learn new stuff, understand how complex systems work, and transform theoretical ideas into real things. Translated into my work, I love all aspects of complex systems design and implementation.

From coding low-level C routines, to solving high-level problems using the most suitable data structures and algorithms, I find exciting each and everyone of the layers.

πŸ§‘β€πŸ’» About Me

  • πŸ€– Robotics Simulation Engineer @ Unreal Empowerment
  • πŸ”­ Working on my thesis for Electronics' Engineering degree @ University of Buenos Aires (UBA).
  • 🎹 I love playing piano, composing and living a musical life
  • ✑️ I'm a practicing jew

πŸš€ Personal projects

Tech Stack

My Skills

πŸ“¬ Get in Touch

Thanks for stopping by! Let's connect and explore the fascinating world of technology together. πŸš€

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  1. cordic_vhdl cordic_vhdl Public

    Implementation of CORDIC-algorithm with VHDL.

    VHDL

  2. sistemas_graficos sistemas_graficos Public

  3. terrarium_simulator terrarium_simulator Public

    A terrarium simulator implementation. Used mainly for practicing OOP and modern C++ concepts.

    C++

  4. slam_toolbox slam_toolbox Public

    Forked from ekumenlabs/slam_toolbox

    Slam Toolbox for lifelong mapping and localization in potentially massive maps with ROS

    C++