1.0-ALPHA-RC4
LocalInsomniac
released this
16 May 13:11
·
133 commits
to master
since this release
The best update of 1.0-ALPHA so far. All upscales have been reverted back to original res sprites for better visuals. This version is more compatible with gameplay mods by fixing weapon replacements and allowing other player classes to auto-activate Radiation Suits, use Grenades and/or their Trusty Boot.
The next release will be content-oriented, including complete support for MAYhem 2019 and Doom 64 for Doom 2.
Highlights
Visual changes
- New chainsaw sprites by Captain J and Mike12
- Replaced vanilla chat sound with NTMAi's menu variant
- Change shell casing sprites to be more consistent with pickup sprite
- All player/monster sprites have been reverted back to vanilla size
- Tweaked attenuation and limits of explosion sounds
- Chainsaw's attack sound now loops instead of replaying every 3 tics
Gameplay changes
- Re-enabled bullet penetration
- Normally gibbed corpses are now gibbable
- Improved compatibility with gameplay mods
- Fixed weapon replacement to allow other mods to replace weapons
- Trusty Boot, Grenades and Automatic Radiation Suit are now usable by other player classes
- Grenades now explode as soon as they hit instead of having to overlap for 4 tics
- Added an indicator when trying to throw grenades without having any
Bugfixes
- Zombies no longer shoot when crouching if they don't have a target
- Fixed Cacodemon's death animation in mid-air
- Fixed Demon and Spectre playing their death sound twice
- Fixed Skeleton projectiles being fullbright