Patch notes
.locale
files are now directly encoded as UTF-8 text files, meaning no manual conversion is needed anymore to utilize them in Spore mods.- Generation of empty lines for non-existent dialog boxes has been greatly reduced.
- Tags and author are now included as part of the locale file, helping with the making of localised Sporepedia cards for adventures.
- Fixed the asset counter for prop entries inside
.locale
files.
Full Changelog: v1.0...v1.1