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Releases: LinpgFoundation/vns

2.3

29 Sep 20:30
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What's Changed

Full Changelog: 2.2...2.3

2.2

27 May 17:25
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2.2

Version 2.2 of VNS has officially launched, and we're thrilled to share some of the major updates included in the latest release:

Highlights of VNS 2.2:

  • Events: With version 2.2, we've introduced "events" into the VNS JSON format scripts. This feature allows for setting up various in-game actions and triggers, enhancing the flexibility and interactivity of your projects.
  • Introduction of Variables: Variables are fundamental in nearly every programming language, and we're excited to announce their integration into the VNS standard. This addition opens up myriad possibilities for both developers and the community to explore. For detailed information, please refer to VEP 1.
  • Validation Tool: We've also added a validation tool for VNS JSON format scripts. For those utilizing our Python wrapper, this feature now allows you to perform validations at C++ level, thus significantly accelerating the validation process.
  • Online Access to VNS Features: Interested in trying out the new features but hesitant to download the compiler? Whether your programming language hasn't yet been officially supported, or you simply prefer online tools, our new online service is the solution. Available at https://api.vns.wiki/, this service enables you to access all VNS features through simple HTTPS calls. For a practical example, check out https://github.com/LinpgFoundation/vns/blob/main/vns-python/test_server.py.

These updates are designed to enhance your experience and expand the capabilities of VNS. We look forward to seeing what you create with these new tools!