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A nostalgic bouncing logo

demo

This was built on macOS. Requirements:

  • OpenGL 3 (using -framework OpenGL on macOS 15)
  • glfw3 (installed with Homebrew with headers in /opt/homebrew/include and libraries in /opt/homebrew/lib)

You can also just compile and run directly, specifying where you've installed glfw:

g++ -std=c++20 -o main.o -framework OpenGL -I include/ -I/opt/homebrew/include -L/opt/homebrew/lib -lglfw main.cpp
./main.o

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