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Created for the Winter N64 Style Graphics Jam - itch.io.

I tried my best to emulated a point and click game with pre-rendered background. Of course, everything is real time 3D and the illusion can be brake during cinematic, but for a first experience, I think I done OK.

It was more a project to learn, so I tried to keep thing simple. I ended up oversimplified the game when I caught COVID. My intention were to add a lots of mini-game when combining object but I was to tired for that.

Warning: your graphic card must be compatible with Vulkan Api to run the game

Controls

Keyboard

W A S D to move (I used physical key input, so if it's W on QWERTY Layout(American), you can use Z on AZERTY Layout(French))

Tab or i open inventory

space to interact with environment

escapeto pause

Gamepad

Left Stick and D-PAD to move

Top Action, Xbox Y, Sony Triangle, Nintendo X to open inventory

A to interact with environment

Start to pause

Tools

The game was made using Godot 4 Beta-7 and Godot 4 Beta-8, beside some crash caused by the AnimationPlayer, the development was pretty straight forward.

Model were made with Blender 3.3 and it's like the first time I model thing for a game, so I surely did a lot of thing wrong,

Credits

Textures

https://opengameart.org/content/seamless-snow-texture-0

Music

"Estimable" by Patrick De Arteaga

Sounds

Freesound - "Shovel - Sand/Gravel/Snow" by Bricklover

Freesound - "Coffee machine.m4a" by sofiamadeira

Freesound - "Analog Alarm Clock" by bone666138

Freesound - "MaleSnore_Raw_bip.wav" by passAirmangrace

Freesound - "opening_closing_fridge.aiff" by KlankOntwerp

Freesound - "Success Jingle" by Kastenfrosch

Kenney • RPG Audio

Kenney • Impack sound

Shaders

All shaders when taken from

GitHub - MenacingMecha/godot-n64-shader-demo: Demo project featuring a collection of N64 style shaders and materials for Godot engine.

Retro TV shader - Godot Shaders

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